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Archive for September, 2017

A discussion of alignments begins this next section. The character the reader has just played (“Halleck” in my case) is described as one of the “good guys” (you took poor Aleena’s dead body back to her church, because it was the right thing to do), while Bargle the Bandit and his goblin minion were characterized as the “bad guys” (they cared for no one but themselves, and were selfish and nasty).

Halleck, because he wants to do the right thing regardless of the situation, is described as being of “Lawful” alignment. He “tries to protect others and defeat monsters”. Aleena was also of Lawful Alignment, which is part of the reason she and Halleck got on so famously. Bargle the Bandit, however was of the opposite, “Chaotic” alignment. He only cared about others insofar as he could exploit them for personal gain. The ten-foot rattlesnake was of “Neutral” Alignment, which meant it was concerned with neither Law nor Chaos. It was dangerous, but not willfully malicious.

The reader is next notified of a second adventure, which begins on page 13, but first, some discussion of the Character Sheet. A character sheet “already filled out” is referenced; it is in the middle of the book, and is printed on a perforated sheet that the reader is encouraged to detach and look at. The only problem is that the sheet is not filled out completely, or correctly. The saving throws seem to be right for a fighter, but the ability scores are different from those listed in this section.

What’s interesting is that this fighter (“Halleck”) and the sample characters listed elsewhere in the book seem to be using an array of scores, consisting of 17, 16, 14, 11, 9, 8. In 4th edition, which makes using an array the standard rule, the array is 16, 14, 13, 12, 11, 10. In the 4th Edition “Essentials” Player books, three arrays are given: 16, 14, 14, 11, 10, 10; 16, 16, 12, 11, 11, 8; or 18, 14, 11, 10, 10, 8. I digress, but, in any case, I would feel comfortable, as a DM, in allowing players to use this “Basic Edition Array” when creating characters, even though the scores are not officially given as such. I might require that the scores be used “as is”, though, and disallow the exchange of ability points (a process explained later).

In the next section, we will learn all about ability score adjustments.

 

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