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Archive for the ‘Dungeons and Dragons 4th Edition’ Category

4party2 with spear color1 (2)

Reversed

4party2 with spear color1 (3)

3rd edition did away with the silly restrictions on what weapons clerics can use; your cleric could learn to use a sword, but you had to burn a “feat” to do so.

4th edition did away with weapon restrictions totally. Any character can use any weapon without penalty. However, if your character was proficient in a type of weapon, then he got a bonus (and characters can burn feats to become proficient in new weapons).

The cleric above can use his spear without burning a feat, because the classifications changed to “Simple” and “Martial” weapons. Spears are in the “Simple” weapon category. Spears are also usable with a shield, which (if the Black Isle games are true to the rules) was not possible with 2nd edition AD&D. A Basic D&D fighter, dwarf, or elf (and possibly halfling) could use a “spear and shield” combo, but a Basic D&D cleric could not use a spear.

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This is the same as the last doodle I posted, except I added an Eladrin Noblewoman/Princess.

Red Box 4 man band w girl color 2 (2)

And reversed:

Red Box 4 man band w girl color 2 (3)

What if the Eladrin was a blonde?

Red Box 4 man band w girl color 3 (2)

And reversed:

Red Box 4 man band w girl color 3 (3)

 

I draw these pictures using “Clip Studio Paint”, and then use the Windows 10 “Photo” program to add “FX”. For my brother, Sir Benford, here is what the picture looks like before I run it through Photo:

Red Box 4 man band w girl color 2

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Red Box 4 man band in Color (2)

Elf Slayer, Dwarf Thief, Halfling Warpriest, Human Mage

Also, Reversed:

Red Box 4 man band in Color (3)

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I started a thread at enworld.org.

Here’s what I said:

D&D was originally a game about exploration and resource management with combat elements (sort of a Tolkienian Oregon Trail game). It quickly developed elements of heroic narrative, due to the nature of the setting. Based on my understanding of the rules, 1st, 2nd, 3rd, and now 5th Edition all attempt to maintain this tension between the “how many arrows the PC can recover post-battle” part of play versus the “hitting the Dragon in the heart with the PC’s last arrow” part, but the 4th Edition rules seemed to have abandoned (or made irrelevant) the resource management part of the game. The rules have sections on equipment, the effect of weight,on movement, and such, but the allowances are so large that they have little effect, RAW, in how the characters interact with the game world. This accounts, I think, for the complaint that 4e “didn’t feel like D&D”.

In other words, I don’t think it’s a “grittiness” factor, in itself, that is the source of the complaint. One can,pump up the danger of a 4e game quite easily. It is, rather, the idea that the characters can effectively ignore mundane matters like “do we want fried rat or fungus sandwiches for dinner?” and “Drat it all! We didn’t bring enough sacks, again. Get all the gold coins and as many of the silver ones as we can. Leave the copper coins. Do you have the map? Good, let’s get out of here.”

4e is still my favored edition.

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Another 5 man band (Dwarf Knight, Eladrin Slayer, Elf Warpriest, Halfling Thief, Human Mage):

5mb hotfl 2 color 3a (2).jpg

 

Reversed:

5mb hotfl 2 color 3a (3).jpg

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dnd_essentialscharactersheet2_ff

 

Here is a 4e Essentials Character sheet that I made form fillable (needs PDF software to use properly).

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4e-red-box-company-3b

I used the 4E Essentials Red Box Starter Set to create an adventuring party.

Jacob “Jack” Grunley is a Dwarf Fighter (Slayer)
STR=18, CON=14, DEX=14, INT=11, WIS=13, CHA=10
AC=17, Fort=16, Ref=12, Will=11
HP=29
Equipment: Greataxe, Scale Armor, Adventurer’s Kit

Shiloh Emberhart is an Elf Cleric (Warpriest)
STR=10, CON=13, DEX=14, INT=11, WIS=18, CHA=14
AC=18, Fort=12, Ref=14, Will=15
HP=25
Equipment: Mace, Chainmail, Heavy Shield, Holy Symbol, Adventurer’s Kit

Onesimus Phawkes is a Halfling Rogue (Thief)
STR=12, CON=13, DEX=18, INT=11, WIS=14, CHA=12
AC=16, Fort=11, Ref=16, Will=11
HP=25
Equipment: Dagger, Leather Armor, Thieves’ Tools, Adventurer’s Kit

Gideon Crowpepper is a Human Wizard (Mage)
STR=14, CON=12, DEX=10, INT=18, WIS=14, CHA=11
AC=14, Fort=13, Ref=15, Will=15
HP=22
Equipment: Wand, Cloth “Armor”, Spellbook, Adventurer’s Kit

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